Woodcutting in Melvor Idle 2

Returning Melvor Idle 1 skill

Woodcutting is officially confirmed as a Melvor Idle 2 skill: the official Steam store page names it directly — "It doesn't just end with Woodcutting, Smithing, Cooking and Farming either" (Steam official). Woodcutting is also one of the original skills of the series: in Melvor Idle 1 it is a gathering skill used to collect logs, which are used primarily in Firemaking and Fletching, with one log added to your bank each time a tree's listed interval elapses (based on Melvor Idle 1, may change in 2). What changes Melvor Idle 2 makes — its trees, axes, XP rates and interactions with other skills — is Not yet confirmed by official sources.

How to train Woodcutting

Not yet confirmed for Melvor Idle 2. Officially confirmed only that the skill exists (Steam official). In Melvor Idle 1, you click a tree to begin cutting it, one log is added to your bank each time the tree's interval elapses, and — unlike Mining nodes — trees have no "node HP" value and can be cut indefinitely; raising the level unlocks new trees and better axes (based on Melvor Idle 1, may change in 2). Whether Melvor Idle 2 keeps any of this is Not yet confirmed, so this wiki publishes no tree list or XP rates for it yet.

Training routes, XP rates and the fastest path from 1 to 120 are Not yet confirmed: no official source has published woodcutting XP tables or level requirements yet, and this wiki does not estimate numbers. The maximum skill level in Melvor Idle 2 will be 120 (Steam official); at the Early Access launch on 17 November 2026 (Steam official) the cap will be 99, and the current demo caps every skill at 60 (official announcement). See the release date overview for the Early Access timeline.

Compared to Melvor Idle 1

In Melvor Idle 1, Woodcutting logs feed Firemaking and Fletching, extra items such as Bird Nests can drop while cutting, and a Multi-Tree upgrade eventually lets you cut two different trees at once (based on Melvor Idle 1, may change in 2). None of these details are confirmed for Melvor Idle 2; the only official Melvor Idle 2 fact is that Woodcutting is in the game (Steam official). When the developers share the sequel's version, this section will be rewritten from official sources only.

Items produced by Woodcutting

Not yet confirmed. isNew is false because Woodcutting is a well-documented Melvor Idle 1 skill (based on Melvor Idle 1, may change in 2); MI2-specific details are Not yet confirmed.

Monsters related to Woodcutting

Not yet confirmed. No related monsters are confirmed by official sources; we do not invent monster pages.

Related skills

Woodcutting is one of the first confirmed skills in Melvor Idle 2. Also confirmed so far: Ranching, Hunting, Beastcrafting and Farming. Once the game is playable we will add a beginner guide covering where Woodcutting fits into an efficient first week.

Sources