Beastcrafting in Melvor Idle 2

New skill in Melvor Idle 2 (official devlog)

Beastcrafting is officially confirmed as a Melvor Idle 2 skill: the 20 November 2025 official devlog lists it among the skills being prototyped as "Beastcrafting (new in MI2)" (official devlog), and the September 2026 official devlog reports that it has "had massive overhauls" in response to playtest feedback (official devlog). At that September posting the overhaul was still listed as work in progress, so its final mechanics may still have been settling. Beastcrafting is not named on the official Steam store page as of 14 November 2026. What the skill actually involves — training actions, items, monsters — is Not yet confirmed. The official demo announcement names only Astrology, Herblore and Agility as the skills left out of the demo, so Beastcrafting is not among the named exclusions (official announcement).

How to train Beastcrafting

Not yet confirmed. Officially confirmed so far: the skill exists, it is new to Melvor Idle 2 (official devlog, 20 Nov 2025), and it received a massive overhaul based on playtest feedback ahead of the Steam Next Fest demo (official devlog, September 2026). No official source has described how Beastcrafting is trained, so this wiki publishes no training route for it yet.

Training routes, XP rates and the fastest path from 1 to 120 are Not yet confirmed: no official source has published beastcrafting XP tables or level requirements yet, and this wiki does not estimate numbers. The maximum skill level in Melvor Idle 2 will be 120 (Steam official); at the Early Access launch on 17 November 2026 (Steam official) the cap will be 99, and the current demo caps every skill at 60 (official announcement). See the release date overview for the Early Access timeline.

Compared to Melvor Idle 1

Beastcrafting has no Melvor Idle 1 counterpart — the official devlog marks it "new in MI2" (official devlog, 20 Nov 2025), and the Melvor Idle 1 wiki's skill list (game version v1.3.1) contains no Beastcrafting skill (based on Melvor Idle 1, may change in 2 — here it confirms the skill is new). Because even the overhaul that preceded the demo is only described in general terms, we avoid reading anything into the name and wait for official details.

Items produced by Beastcrafting

Not yet confirmed. produces and relatedMonsters are Not yet confirmed by any official source.

Monsters related to Beastcrafting

Not yet confirmed. No related monsters are confirmed by official sources; we do not invent monster pages.

Related skills

Beastcrafting is one of the first confirmed skills in Melvor Idle 2. Also confirmed so far: Ranching, Hunting, Farming and Woodcutting. Once the game is playable we will add a beginner guide covering where Beastcrafting fits into an efficient first week.

Sources